Our Team
Who are we and what are our goals?
Jan
LightYarn
Mainly Tech, Programming and Game-Engine-Integration … so I’m responsible for the non-beautiful stuff.
Born 1988 and grew up with all kind of games. Mostly PC games, consoles were never really available at home. Told my mother I always wanted to be a “Game Programmer” … or Rallye driver.
I turned out to be a software developer. Not really for games but I never lost my passion. After several small projects (maybe you do know the horror-game “I.H.T”?) we want to publish our first real game Tricky Tracks!
Sakura
RainCrafts
Mainly Creative Stuff / Maps / Community Management … so I’m the one responsible for the beautiful stuff.
Born 1991 and also grew up with all kinds of games. Although I had a PC in a very early age, I grew up with different consoles. I always wanted to be a “professional gamer”; became a librarian instead.
Same as Jan, I never really lost my love for games entirely and I’m really excited to start as a noobie Game Dev. Can’t wait for everyone to hear about Tricky Tracks.